Get time in coroutine c#

I work on a simple game in unity3d.
I create a coroutine that do somethings after specific time with waitforsecound.
But in some states it stops. with stopcoroutine().
I want to know is it possible to get the time of coroutine when has stopped ?
I mean when coroutine stop give me a digit number like 23 second or 54 second or something like that.
is that possible to get stopped time ?

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